Go No Go | Glossary

Definition

A decision or a point where an individual or groups of stakeholders are forced to make a determined decision on whether to proceed (‘go’) or don’t (‘no go’). These decisions normally take place during a formal process that is pre-determined on a combination of specific criteria. They may include:

  • Completed Scope
  • Product Quality
  • Client Readiness
  • Team Readiness
  • Operation Support Readiness

Even ‘No Go decisions’ may not be seen as unsuccessful outcomes. They may result in a deferral of progression to the next phase, or a cancellation of one.

Further Reading

  • “Agile Project Management” (book), by Jim Highsmith.

 

System Demo | Glossary

Definition

The System Demo provides an integrated view of the newest features regarding the latest iteration that is delivered by every team in the Agile Release Train (ART). Each Demonstration gives an objective measurement of progress in between a Program Increment (PI)  to the stakeholders.

It’s a critical event that is an effective method for gathering immediate, ART level feedback from everyone that is involved in the task, as well as sponsors, stakeholders and customers. It’s the one real measure of value, progress and velocity of the fully integrated work from all the teams during the previous iteration. It’s a process that requires a lot of planning and preparation, but provides a fast feedback towards building the ideal solution.

Further Reading

  • “SAFe 4.0 Distilled: Applying the Scaled Agile Framework for Lean Software and Systems Engineering” (book), by Richard Knaster