book series

Lean UX: Designing Great Products with Agile Teams | Book Series

Overview:

The ‘Lean UX’ book is inspired by the popular Lean and Agile development theories. Presently, Lean UX has become a preferred approach to interaction design, especially for agile teams. This award-winning book is the 2nd edition published by the author’s Jeff Gothelf and Josh Seiden expanding their visibility on Lean UX principles and tactics. As well as, how to incorporate the design, experimentation, iteration, and continuous learning in the product development team.

After reading this book, you will:

  • Frame a better vision of the problem you’re solving and focus on core work of team
  • Make your team more productive and much more

Authors:

Jeff Gothelf, Josh Seiden

Published In:

2016

Sprint | Glossary

 

Definition

In product and software development, a sprint is a set time period during which specific work has to be completed and reviewed.

Each sprint begins with a planning meeting, where the product owner , and the development team agree upon the nature of work that is to be accomplished. The development team has the final call on determining how much work can realistically be accomplished during the sprint, and the product owner has the final say on the final criteria that is needed to be met for the work to be approved and accepted.

The duration of a sprint is determined by the scrum master. Traditionally, it lasts 30 days.

Further Reading