Conditions of Satisfaction | Glossary

Definition:

For whole release as well as feature or story there are conditions of satisfaction which helps to define the story acceptance. Development team can’t successfully deliver the business wants unless conditions of satisfaction for a story are agreed up front.

The Customer team should “speak with one voice”, if team is getting different requirement from different stakeholders, team needs to push back  and put off the story until there is a firm list of business satisfaction conditions. The best way go understand customer’s requirements is to talk with the customer face to face. These conditions are based on key assumptions and decisions made by customer for a story coming with a high-level acceptance criteria for each story.

Discussing conditions of satisfaction helps identify risk and increases the team’s confidence in writing and correctly estimating all of the task that are needed to complete the story

Further Reading:

Book: AGILE TESTING A Practical Guide for Testers and Agile Teams
Book: Effective Software Project Management by Robert K. Wysocki

Causation | Glossary

Definition:

Causation is an act or process of causing something, a relationship that describes and analyses cause and effect.

This is the capacity of one variable to influence another variable. The first variable bring the second into existence or may cause the incidence of the second viable to fluctuate.

A correlation between variables, however, does not automatically mean that the change in one variable is the cause of the change in the values of the other variable. Causation indicates that one event is the result of the occurrence of the other event; i.e. there is a causal relationship between the two events.

Further Reading:

https://en.wikipedia.org/wiki/Causation
https://dictionary.cambridge.org/dictionary/english/causation