Go No Go | Glossary

Definition

A decision or a point where an individual or groups of stakeholders are forced to make a determined decision on whether to proceed (‘go’) or don’t (‘no go’). These decisions normally take place during a formal process that is pre-determined on a combination of specific criteria. They may include:

  • Completed Scope
  • Product Quality
  • Client Readiness
  • Team Readiness
  • Operation Support Readiness

Even ‘No Go decisions’ may not be seen as unsuccessful outcomes. They may result in a deferral of progression to the next phase, or a cancellation of one.

Further Reading

  • “Agile Project Management” (book), by Jim Highsmith.

 

Fail Early | Glossary

Definition

Failing Early is seen as an advantage in the Agile method. Failing early gives you the opportunity to recover and see small/hidden failures and resolve them as fast as possible. All projects start from the RED status, and have to work to the GREEN status, this is beneficial in that regard.

Failures can be both big and small in nature, and it’s important that both be given equal measure. Especially for aspiring, dedicated Project Managers.

Further Reading

  • “Agile Project Management” (book), by Jim Highsmith.